WAGER RULES
You will typically pay more to buy on and off of 3 and 7 in football. Prices vary so please call customer service if you have questions.
STRAIGHT BETS
Straight bets are bets placed on a side or a total in Football or Basketball and Baseball. A straight bet on a side usually involves a point-spread. In this case you are wagering on a team to win the given time period on which you wager (game, 1st, 2nd half) after the score is adjusted by the particular point-spread.
When you wager on a total you are wagering that the score of the game for the given time period (game, 1st, 2nd half) will be over or under a designated number. In either of these two bets you are laying 11 to win 10 or some variance of those odds, an example being bettors playing one side will lay 12 to win 10 and bettors playing the other side will lay 10 to win 10.
When wagering on game totals you are betting on the combined score of the game to go over or under the designated number for the time period of your bet, i.e. 1st half, half time or full game.
Total wagers on the full game or 2nd half include overtime periods except in the case of Soccer when three way betting is offered ( the tie is offered as a betting option). If the tie is offered as an option overtime is not included in the calculation of the game total.
MONEY LINE
Money Lines are used to some degree in most major Sports. In a money-line bet you are wagering on the outright winner of the contest independent of any point-spread. For every money line there is one number for each of the two sides of the play, the underdog and the favorite. An example of a money-line in football is: Colts -140 Dolphins +120 In this example the favorite is denoted by the minus sign and the underdog by the plus sign. You would wager $140 to win $100 on the Colts (the favorite) and you would wager $100 to win $120 on the Dolphins (the underdog). Because no point-spread is used to determine the winner you must risk more money to win less on the favorite and vice-versa on the underdog.
RUN LINE
When wagering on baseball you can select the run line as your wager option. A baseball run line is a combination of a point spread and a money line. In a run line you lay 1.5 runs on the favorite and also you either lay or get money depending upon the degree of the favorite. The reverse is true for the underdog. You get 1.5 runs and again you either lay or get money depending on the degree of the underdog. An example of a run line is: Angels +1.5 -140 Twins -1.5 +120 In this example you get 1.5 runs with the Angels but you must lay $140 to win $100. If you choose the Twins you must lay 1.5 runs but you get $120 for every $100 you lay. Note: You cannot take a parlay between the run line and the Total of the same game. Run lines are always Listed Pitchers and the game must go 8 1/2 innings or more.
FUTURE PROPS
At PARLAY DOGS we offer proposition wagers on selected college and pro games. These can include individual player propositions and team propositions. Players and teams must start the contest for the props to be considered action and where applicable the game must go the official length for the prop to be action. Future wagers can also be found at PARLAY DOGS These include wagers to win the championship, conference, division, etc. Over/Under on season wins are also available. All bets are paid at the conclusion of the event or season in question. In the event of a dispute not covered here Las Vegas rules apply. There are different limits on the various propositions and they can only be played as a straight wager no parlays are allowed.
TEASERS
Teasers allow you to select multiple teams at a better spread in the direction of your choice. Payoffs vary based on the number of teams and points you select. Because teaser options may vary between accounts please check with customer service for details on your specific teaser options. Note: In a two team teaser a push and a win is considered no action. A push and a loss is a loss. IF-BETS If bets are a chain of conditional straight wagers based on two possible conditions: If win (single action) and if win, tie or cancel (double action).
In Special 3 and 4 team Teasers, all ties will lose.
In the first case, single action, the bettor will have action on the next wager in the chain only if the first one wins and so on down the chain. In double action the player will have action on the next bet and so on if the first bet wins, ties or cancels. If bets can contain 2 or more selections and cannot have any open spots. All parts of an individual if bet must be placed at the same time and be for the same amount or lower than the one before it. All bets are graded on an individual basis. This bet lets the player have action on a multiple number of games with minimal risk. You are using the money you wagered on the first game to wager on the second and so forth. Each bet is graded independently so you do not have to win all selections like a teaser or parlay.
PARLAYS
*A parlay is a wager in which you choose 2 or more teams or totals together in one wager in order to receive a larger payout while risking a smaller amount of money.
* You can mix and match different sports into parlays, and even create parlays with the same game (with some restrictions).
* Correlated parlays are not allowed. An example of this would be a parlay with the 1st half and the game spread of the same game.
* A loss on any part of the parlay constitutes a loss.
* In the case of a push AND all other winners the parlay reverts down one level. For example, a 6-team parlay with one push and five winning plays would revert to a 5-team parlay for purposes of payout.
* In the case of a 2-team parlay with one push and one winner the parlay will revert to a strait wager with the amount of the parlay used as the "risk" amount. For example a 2-team parlay with both teams at the standard -110 would pay out 91% of the parlay amount.
* When a money line is used in the parlay it has the potential to alter the payout amount in either direction depending on the line. REVERSES A reverse is a wager on all the possible combinations of a 2 team double action if bet.
*An example of a 2-team reverse is: Eagles –7 110/100 Padres +135 100/135 Here you have two if plays on the reverse: Eagles/Padres and Padres/Eagles. If the eagles win, your Padres bet automatically stand and vice-versa. Your maximum risk in this situation is $220 provided you risk $110 on the Eagles to win $100 and $100 to win $135 on the Padres. If you risked the $220 you stand to win $470.
Winners and Losers are Official
Max Payout
The maximum payout allowed per user or account shall be limited to $3,000. This limit applies to all forms of payouts, including, but not limited to, cash withdrawals, bonuses, or any other incentives.
The site reserves the right to modify the maximum payout limit at any time, with or without prior notice. Users are encouraged to check this section regularly to stay informed of any changes.
In the event that a user exceeds the maximum payout limit, any amount exceeding this limit will be paid out at PARLAY DOGS discretion.
By participating in our services, you acknowledge and agree to abide by the maximum payout limits set forth herein.
Live Wagering Rules
Live wagering is a type of wager in which clients can bet while the game is being played live.
Horse Racing
PARLAY DOGS pays real track odds. Maximum payout is $1,000 per ticket* (* Payouts may vary depending the track section below). Duplicate tickets cannot exceed the maximum payout of $1,000.
PARLAY DOGS offers daily racing from tracks within the USA (and some other regions) via the racing interface which is accessible once you have logged-in to your wagering account.
We accept wagers up until post time. We cannot assume liability for wagers that are unsuccessfully entered before post time. Before logging-out, please check your Active Wagers on the Reports menu to make sure your bets were accepted.
Once you submit a bet online, your wager is considered final.
Bets shall not be accepted after post-time. In the event that the race begins before the advertised post-time and for that reason (or any other reason) you are able to place a wager after the race has started, that wager will be void.
TryLnk does not pay consolation prizes on any tracks.
Scratches
If a horse is scratched, all Win/Place/Show wagers placed via the racing interface will be refunded. (This does not apply to 'Odds to Win' bets placed via the sports betting interface. On those bets a scratch counts as a loss). In the case a horse is considered a non-starter by the track, that horse will be considered a scratch and refunded accordingly.
Coupled entries: If one of the horses in a coupled entry is scratched and the other one races, there is no refund. However, if both horses are scratched, bets are refunded.
In exotic wagers (Exacta, Trifecta, Superfecta, Quinella) the portion containing the scratched horse will be refunded. We do not honor 'all' payouts in any exotic wager even though the track may do so. In the case that there is an 'all' payout on a particular race, we will replace the 'all' payout with the rightful winner of that race and/or position.
On Daily Doubles, Pick 3 and Pick 4 wagers, a scratch will result in an automatic refund of the combination including the scratched horse. There will be no consolation payouts. No special track payouts will be recognized:
Pick 3 and Pick 4 Grading and Payout Rules
All PK3 and PK4 tickets are paid out based on the official race results as published by the host track at which the race was run. If there is a scratched horse in any PK3 or PK4, only combinations including the scratched horse will be refunded We do not recognize consolation payouts, such as payouts on scratched horses, 2 out 3 special Pick 3 payout and/or 3 out of 4 special Pick 4 payout. Whenever a track pays "ALL" in any of the positions of the Pick 3 or Pick 4 only wagers with the WINNING horse will be paid. In case a race is declared "No Contest" the position "ALL" is not valid and bets will be refunded.
Daily Double Grading and Payout Rules
All Daily Double tickets are paid out based on the official race results as published by the host track at which the race was run. If there is a scratched horse in a DD, only combinations including the scratched horse will be refunded. We do not recognize consolation payouts, such as payouts on scratched horses. Whenever a track pays "ALL" in any of the positions of the Daily Double only the wagers with the WINNING horse will be paid. In case a race is declared "No Contest" the position "ALL" is not valid and bets will be refunded.
International Races
We list each International horse separately concerning betting types. We do not list a (F)Field entry for betting purposes on races. Example if a races lists horses 1-20 then a field of entries 21-30, we list all 1-30 separately.
Official Source of Results
In the event of a discrepancy, we will contact the track for the official result.
Track Section
Special Events (10k Max payout)
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A Category (10k Max payout)
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B Category (10k Max payout)
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C Category (5k Max payout)
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D Category (5k Max payout)
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D Category (5k Max payout)
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F Category (5k Max payout)
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Tennis Wagering
Tennis rules are vastly different on the different wagering platforms. Unless otherwise noted on a specific wagering option, rules and rule differences are listed below:
Tennis match start times are often delayed by rain, darkness, or time constraints, and match start times are constantly being revised by event organizers. Wagers will not be voided under any circumstance based on rain delays, darkness, time constraint delays, or match date changes.
A match must be fully completed without player's withdrawal, incapacity or disqualification for bets to stand. If a match is rescheduled due to scheduling, weather problems, bad light, etc. then all bets will have action and all wagers will stand.
General Rules
Games don't have to go full regulation play for wagers to have action. Games are official for wagering purposes according to the following:
All wagers placed on the full game and the second half (2H) include overtime.
Wagers placed on the 4th quarter (4Q) do not include overtime.
Baseball Rules
1. Moneyline wagers are official after 5 innings of play (4.5 innings if the home team is winning).
2. Total/runline wagers are official after 9 innings of play (8.5 innings if the home team is winning). If a game is called before 9 innings have been played, total and runline wagers are settled as "No Action". If a baseball game goes 9 or more innings and is NOT completed (e.g., suspended, rain, or darkness), wagers on the runline and total still have action and are settled according to rule 3 below.
3. In the case of a game that is suspended or cancelled in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
4. In the event of a pitching change prior to the game, the runline and totals are deemed "No Action". Note you have two options when wagering on the moneyline:
a. Action: A straight up bet regardless of who throws the first pitch. Odds will be adjusted according to the opening price of the new pitcher.
b. Listed: You will receive the risk amount back if the listed pitcher you have selected does not start the game. You may specify whether one or both pitchers must throw the first pitch.
c. In the event of a pitching change prior to the game, Proposition wagers that directly involve the pitching change will be deemed "No Action".
5. Wagers on suspended games will carry to following day if game gets scheduled to be continued. If game is suspended and a new rotation number is given all wagers are cancelled. This applies to Pregame wagers ONLY.
Soccer Rules
(3 Way Lines) This option is graded after 90 minutes of regulation; it does not include Extra Time or Penalty Kicks.
In case of a DRAW all Money Line wagers will be resulted in a loss.
Match Betting: All match markets are based on the result at the end of a scheduled 90 minutes play, unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal. The exceptions to this rule are in relation to friendly matches, where all match markets will be settled based on the actual result when the game finishes (excluding any extra-time), irrespective of whether the full 90 minutes is played, and beach soccer where markets are specifically settled on 36 minutes play only.
Postponed and Abandoned Matches: An unplayed or postponed match will be treated as a non-runner for settling purposes unless it is played within 48 hoursof the initial kick off. Should any match be played prior to the date or kick-off time denoted, then any such match may be included provided the wager is placed not later than the revised kick-off time. Any match abandoned before the completion of 90 minutes play will be graded "No Action" except for those wagers where the outcome of which has already been determined at the time of abandonment. The market must be fully determined for wagers to stand.
Venue Change: If a match venue is changed (other than to the away team's ground), then wagers already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed (e.g. match is played at the original away team's ground) then wagers placed based on the original listing will be graded "No Action".
You may not combine Spreads, Moneylines and/or Totals from the same soccer game in a parlay or multiple bet, even if the lines are from different segments of the game. Any wager that constitutes being a correlated wager by us will be voided and a refund issued regardless of the wager outcome.